New Spatial Paradigm in Scenographic Production with Stagecraft. Analysis through the Mandalorian (Season One)

Authors

DOI:

https://doi.org/10.33732/ASRI.6839

Keywords:

Digital scenography, narrative space, screen space, Stagecraft, The Mandalorian

Abstract

The potential of digital scenography as an alternative to the traditional physical construction of sets and props has led to its growing adoption in recent years in creative disciplines such as theatre, film, and television. The aim of this research is to explore its application in the film industry through Stagecraft technology, which underpins the production of films and series such as The Mandalorian. The first season of this production has been taken as a case study, as it was a pioneer in the use of this technique, and several scenes have been selected to examine the new spatial paradigm promoted by Stagecraft. A graphic methodology has also been followed in its analysis, in order to investigate the spatial conditions implicit in productions using this technology. In this way, the selected scenes are linked with their graphic analyses, identifying the mechanisms involved in the definition of space. From this, a shift in the spatiality implicit in filming and production is recognised: firstly, in the narrative, inherent to the scenographic space where the action takes place; and secondly, in the outcome on screen, as the final projection and finished product. This represents a transformation in the general scopic framework of traditional film production, reflecting a deliberate emphasis on surface imagery as an alternative to real spatial depth. This positions Stagecraft technology as the most advanced tool in digital set design, with significant future potential.

Author Biography

Pablo Llamazares Blanco, Universidad de Valladolid

Pablo Llamazares Blanco. Arquitecto (2015), Máster en Investigación (2017) y Doctor en Arquitectura con Mención Internacional y Sobresaliente cum laude por la Universidad de Valladolid (2023), con una Tesis Doctoral merecedora del Premio Extraordinario de Doctorado (2024). Ha realizado estancias en la Università Iuav di Venezia, Italia, en la Universidade da Beira Interior na Covilhã, Portugal, y en la Judd Foundation en Marfa, Texas. Sus estudios han sido publicados como artículos en diversas revistas como Branca, En Blanco, PPA, Estoa, [i2], Tsantsa, Anales, Rita o VLC, y se han presentado en distintos foros y congresos de alcance nacional e internacional. Cabe destacar que ha sido premiado con una mención especial en la V Convocatoria de la Beca de Investigación en Nueva York que promueve la Fundación Arquia, en colaboración con la Real Academia de Bellas Artes de San Fernando. En la actualidad, es investigador ordinario del Grupo de Investigación Reconocido de la Universidad de Valladolid ESPACIAR, habiendo participado en los Proyectos de I+D ESPACIOINST (ref. PGC2018-095359-B-I00, 2019-2021) y DIGITALSTAGE (ref. PID2021-123974NB-I00, 2022-2025), ambos del Plan Nacional de Investigación. Su labor como investigador se ha desarrollado en paralelo a la docencia y a su actividad profesional como arquitecto.

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Portrait of Pablo Llamazares

Published

2025-12-16

How to Cite

Llamazares Blanco, P. (2025). New Spatial Paradigm in Scenographic Production with Stagecraft. Analysis through the Mandalorian (Season One). ASRI. Art and Society. Journal for Research in Arts and Digital Humanities, (28), e6839. https://doi.org/10.33732/ASRI.6839